Heya,
Ik was aan het rondkijken op ragezone, en ik zag dat deze meubels nog niet waren gereleased op retroplace, ZE ZIJN VAN RAGEZONE! Ik vond ze wel mooi en dacht ik release ze hier !
Versie een van deze release (Dankje aan HabMoon): [Je moet geregistreerd en ingelogd zijn om deze link te kunnen zien.]
Afbeeldingen (Dankje aan JohnHearfield): [Je moet geregistreerd en ingelogd zijn om deze link te kunnen zien.]
Furnidata
Ga naar je swf mapje (Meestal r64 of gamedata) en doe ze in furnidata.txt.
Code:
CODE: SELECTEER ALLES
["s","10086","stone_stairs","41445","0","2","1","","Kiviportaat","Ylös, alas tai ei vain minnekään","","204312","6938","","1"],["s","10087","stone_platform","41445","0","2","2","","Kivitasanne","Asetelmille ja auringon ottoon","","204312","6939","0.4","1"],
["i","4454","stone_wall","41445","","","","","Kiviaita","Tyylikkäille puutarhoille","","204312","6941","1"], ["i","4453","gardenshed_wall","41445","","","","","Vajan seinä","Arvokkaasti ränsistynyt","","204312","6940","1"],
SWF
Download deze, en doe ze in je swf mapje (Meestal r63/hof_furni)
DOWNLOAD LINK: [Je moet geregistreerd en ingelogd zijn om deze link te kunnen zien.] (link is 24/7!)
Furniture
Importeer deze in je database:
Code:
CODE: SELECTEER ALLES
INSERT INTO `furniture` (`id`, `public_name`, `item_name`, `type`, `width`, `length`, `stack_height`, `can_stack`, `can_sit`, `is_walkable`, `sprite_id`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `interaction_type`, `interaction_modes_count`, `vending_ids`, `is_arrow`, `foot_figure`) VALUES
(60001, 'stone_wall', 'stone_wall', 's', 1, 1, 1, '1', '0', '0', 4454, '1', '1', '1', '1', '1', 'default', 2, '0', '0', 0),
(60002, 'stone_stairs', 'stone_stairs', 's', 2, 1, 1, '1', '0', '1', 10086, '1', '1', '1', '1', '1', 'default', 1, '0', '0', 0),
(60003, 'stone_platform', 'stone_platform', 's', 1, 1, 0, '0', '0', '1', 10087, '1', '1', '1', '1', '1', 'default', 1, '0', '0', 0),
(60000, 'gardenshed_wall', 'gardenshed_wall', 'i', 1, 1, 1, '1', '0', '0', 4453, '1', '1', '1', '1', '1', 'default', 3, '0', '0', 0);
Items (cata)
Explanation: run these SQL queries in your database.
Code:
CODE: SELECTEER ALLES
INSERT INTO `catalog_items` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `cost_snow`, `amount`, `vip`) VALUES
(60000, PageID, '60000', 'gardenshed_wall', 5, 0, 0, 1, '0'),
(60001, PageID, '60001', 'stone_wall', 8, 0, 0, 1, '0'),
(60002, PageID, '60002', 'stone_stairs', 3, 0, 0, 1, ''),
(60003, PageID, '60003', 'stone_platform', 2, 0, 0, 1, '0');
Credits:
HabMoon: 50%
Hubbo-Hotel: 50%
Ik was aan het rondkijken op ragezone, en ik zag dat deze meubels nog niet waren gereleased op retroplace, ZE ZIJN VAN RAGEZONE! Ik vond ze wel mooi en dacht ik release ze hier !
Versie een van deze release (Dankje aan HabMoon): [Je moet geregistreerd en ingelogd zijn om deze link te kunnen zien.]
Afbeeldingen (Dankje aan JohnHearfield): [Je moet geregistreerd en ingelogd zijn om deze link te kunnen zien.]
Furnidata
Ga naar je swf mapje (Meestal r64 of gamedata) en doe ze in furnidata.txt.
Code:
CODE: SELECTEER ALLES
["s","10086","stone_stairs","41445","0","2","1","","Kiviportaat","Ylös, alas tai ei vain minnekään","","204312","6938","","1"],["s","10087","stone_platform","41445","0","2","2","","Kivitasanne","Asetelmille ja auringon ottoon","","204312","6939","0.4","1"],
["i","4454","stone_wall","41445","","","","","Kiviaita","Tyylikkäille puutarhoille","","204312","6941","1"], ["i","4453","gardenshed_wall","41445","","","","","Vajan seinä","Arvokkaasti ränsistynyt","","204312","6940","1"],
SWF
Download deze, en doe ze in je swf mapje (Meestal r63/hof_furni)
DOWNLOAD LINK: [Je moet geregistreerd en ingelogd zijn om deze link te kunnen zien.] (link is 24/7!)
Furniture
Importeer deze in je database:
Code:
CODE: SELECTEER ALLES
INSERT INTO `furniture` (`id`, `public_name`, `item_name`, `type`, `width`, `length`, `stack_height`, `can_stack`, `can_sit`, `is_walkable`, `sprite_id`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `interaction_type`, `interaction_modes_count`, `vending_ids`, `is_arrow`, `foot_figure`) VALUES
(60001, 'stone_wall', 'stone_wall', 's', 1, 1, 1, '1', '0', '0', 4454, '1', '1', '1', '1', '1', 'default', 2, '0', '0', 0),
(60002, 'stone_stairs', 'stone_stairs', 's', 2, 1, 1, '1', '0', '1', 10086, '1', '1', '1', '1', '1', 'default', 1, '0', '0', 0),
(60003, 'stone_platform', 'stone_platform', 's', 1, 1, 0, '0', '0', '1', 10087, '1', '1', '1', '1', '1', 'default', 1, '0', '0', 0),
(60000, 'gardenshed_wall', 'gardenshed_wall', 'i', 1, 1, 1, '1', '0', '0', 4453, '1', '1', '1', '1', '1', 'default', 3, '0', '0', 0);
Items (cata)
Explanation: run these SQL queries in your database.
Code:
CODE: SELECTEER ALLES
INSERT INTO `catalog_items` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `cost_snow`, `amount`, `vip`) VALUES
(60000, PageID, '60000', 'gardenshed_wall', 5, 0, 0, 1, '0'),
(60001, PageID, '60001', 'stone_wall', 8, 0, 0, 1, '0'),
(60002, PageID, '60002', 'stone_stairs', 3, 0, 0, 1, ''),
(60003, PageID, '60003', 'stone_platform', 2, 0, 0, 1, '0');
Credits:
HabMoon: 50%
Hubbo-Hotel: 50%